Besides dealing out a certain level of Damage, there are special effects that some Techniques can have on your opponent in battle. Here is a list:
- Addled (also called Dizzy in some games): Means that your monster is temporarily disoriented and may not have very good accuracy, so its attacks will be easier to dodge or block.
- Anger (Monster Rancher 4 only): Forces your monster to move forward until within Close range.
- Block: (also called Barrier or Guard Up in some games): Means that your monster takes reduced damage from the opponent because its Defense is momentarily raised.
- Confuse (also called Wince in some games): Means that your monster will be temporarily confused, making it unable to attack on command. In some games this just means that it has to use more Guts to attack.
- Critical (called Sharp in Monster Rancher 2): Means that your monster's attack damage is worth more than twice the amount of the target's Defense. If a monster lands two Critical hits in a row, the battle will end immediately.
- Cursed: Means that your monster's Guts regeneration will slow down considerably until it wears off.
- Despair (Monster Rancher 3 only): Means that your monster will fail in their attack.
- Dodge (also called Caution or Speed Up in some games): Means that your monster may be more likely to dodge an attack from the opponent because its Speed is momentarily raised.
- Fear (Monster Rancher 4 only): Forces your monster to move backward.
- Heal: Adds Life back to your monster or your team's overall life bar.
- Hit Up: Raises your monster's Accuracy temporarily.
- Maximize (Monster Rancher 4 only):
- Palsy (also called Slow in some games): Means that your monster will be temporarily paralyzed, making it unable to defend.
- Paralysis: Reduces the your monster's Speed temporarily.
- Poison: Means that your monster will lose 1% of their present (not total) Life each turn until it wears off.
- Power Up: Raises your monster's Power temporarily.
- Quick: Increases your monster's speed of movement from range to range.
- Real: Raises all of your monster's stats temporarily, but once it wears off it lowers all of them.
- Stagger (called Withering in Monster Rancher 2): Means that your monster's attack takes away a large amount of Guts from the target. Most moves do take away some Guts, but these moves are specifically designed to do so.
- Suicide (also called Self-Destruct in some games): Means that your monster will do a lot of damage to the opponent, but will receive a bit of damage itself. Sometimes this is coupled with a Block attack to take down the amount of damage that your monster receives.
- Volt Shock (also called Stun in some games): Means that your monster's strength will be weakened for a short amount of time. Generally an effect caused by electrical attacks.
- Weakness (Monster Rancher 4 only): Means that your monster's strength will be weakened for a short amount of time. Much like Volt-Shock, but not electrical.
All effects are listed with specific techniques HERE.