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A list of all the Momo techniques throughout the games.

Name Type Effect/Damage Guts Hit Rate Range Description

Monster Rancher 3[]

Full INT Heal 42 50% Any Requires Aqua Orb
Tail Whip POW 10 12 49-57% Close Requires Jade Bit
Scratch POW 17 15 36-44% Close Requires Aurora Bit
Spin Crush POW 39-48 48 47% Close Requires Jade Stone
Dunk POW 30-37 24 32% Mid Requires Flare Bit
Spike POW 24 38 56% Mid Requires Flare Stone
Sound Wave INT Addled / 9 24 47% Mid Requires Aurora Orb
Machine Gun INT Wince / 15 20 45-54% Far Requires Aqua Bit
Air Raid INT 38-47 42 44% Far Requires Aqua Stone
Air Spin POW 46-54 50 34% Far Requires Aurora Stone

Monster Rancher Advance[]

Full INT Heal 61 56 49 S S S Any
Tail Whip POW Wince / D E E 19 16 14 A C D Any
Scratch POW D D D 16 14 12 D E E Any
Spin Crush POW A B B 46 39 35 C D E Any
Dunk POW A B B 29 25 21 E E E Any
Spike POW

C C D

38 33 28 A A C Any
Sound Wave INT Confuse / E E E 26 23 20 C C D Any
Machine Gun INT Wince / D D D 30 28 24 B B B Any
Air Raid INT Stagger / S A A 53 48 42 C C C Any
Air Spin POW S S A 69 63 55 D D D Any

Monster Rancher Advance 2[]

Delis Any Requires a Soulmate bond.
Aries Any Requires a Soulmate bond.
Tail Whip POW D 19 A Close Requires 300 Pow.
Scratch POW D 16 D Close Requires 300 Pow.
Spin Crush POW A 46 C Close Requires 600 Pow. Learned in Power.
Dunk POW B 25 E Mid Requires 400 Pow. Learned in Power.
Spike POW C 33 A Mid Requires 600 Acc. Learned in Technic.
Sound Wave INT Addled / E 23 C Mid Requires 400 Int. Learned in Sense.
Machine Gun INT C 24 B Far Requires 500 Spd. Learned in Speed.
Air Raid INT A 42 D Far Requires 400 Acc. Learned in Technic.
Air Spin POW A 55 D Far Requires 600 Acc. Learned in Technic.
Full INT Heal 49 S Far Requires 500 Def. Learned in Tough.
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